glsl函数之几何函数原创
2022年10月22日 — float dot(float x, float y) float dot(vec2 x, vec2 y) float dot(vec3 x, vec3 y) float dot(vec4 x, vec4 y). Description. dot() returns the dot ...
dot
x. Specifies the first of two vectors. y. Specifies the second of two vectors. Description. dot returns the dot product of two vectors, x and y .
dot
Name. dot — calculate the dot product of two vectors. Declaration. float dot(, genType x ,. genType y ) ;. Parameters. x. Specifies the first of two vectors.
光暈原理與多種變化形式
而在GLSL提供的函式 dot() 也是同樣的概念,我們給它兩個參數,它將回傳1~-1區間的結果,來表示兩個向量的相近程度。 dot 其實就是Dot Product的簡稱,中文叫作內積 ...
dot
Description. dot returns the dot product of two vectors, x and y . i.e., x[0]⋅y[0]+x[1]⋅y[1]+... Version Support. OpenGL Shading Language Version.
dot
Description. dot returns the dot product of two vectors, x and y . i.e., x[0]⋅y[0]+x[1]⋅y[1]+... Version Support. OpenGL ES Shading Language Version.
Trouble with GLSL dot product
2021年10月10日 — Trouble with GLSL dot product ... So I was trying to implement basic diffuse lighting using OpenGL. I wrote a simple shader that would take a ...
dot
dot() returns the dot product of two vectors, x and y . i.e., x[0]⋅y[0]+x[1]⋅y[1]+... If x and ...